[R6RS] end game---getting really close
R. Kent Dybvig
dyb at cs.indiana.edu
Sun Jan 7 14:40:10 EST 2007
Here's what I believe to be the current open issues:
> - What are we going to call the bytes objects? This should be a
> simple matter of making a list of candidates and voting on the
> favorite, right?
I've already called for a vote on this.
> - Somebody else will need to write up the new I/O proposal. I'm all
> out of those.
Will, would you please take care of this?
> - Kent, Matthew: Can you guys also (in addition to the phasing stuff)
> make the changes to the description of the expansion algorithm
> mentioned in the responses?
I've asked Matthew to take the lead on the updated library description,
and I will talke the lead on the updated expansion description.
> - Please read the conditions proposal here:
> and either agree to it or poke holes in it or suggest alternatives.
Will, I'm still hoping to hear more about Will's concerns, if you still
Should we plan a call to discuss these or other issues that I've missed?
More information about the R6RS